Introduction:If you wanted more realism in your baseball game, you've got it with The Show. Now the physics take a significant upgrade with how the ball is hit and lands. No more will balls soar in a straight shot to a waiting left fielder or grounders dribbling for an easy out time. With the new True Ball Physics, the developers went back to the chalkboard and rewrote how the ball behaves. No two hits are the same as the ball's movement is altered by the spin off the bat, wind, and the rotations. In years past, a ball up the middle of the infield was always an easy single but now with the new coding a ball's spin is greatly affected by its landing and speed. So the shortstop has a chance at ending a rally early with MLB 12: The Show.
New to the game is Pulse Pitching, another method to throwing a heater.Instead of the normal button control meter or last year's analog pitching, pulse pitching is a lot faster. A circle pans in and out of the baseball as you decide where to locate it around the strike zone. The idea is to press the button as the circle shrinks to its smallest radius; doing so will predict the outcome of the pitch. While this method of play speeds up the gameplay, it's too inconsistent and frankly takes away from the importance of pitching. There was nothing wrong with the classic meter pitching and the pure analog controls still fresh off of last year's installment is enough.I welcome any new feature to a sports game as they hit shelves every year; but this pulse pitching is just not fun at all.
Another new feature is Zone Analog Batting to mix up and well.complicate batting. When playing with the right analog stick for your stride and swinging purposes, the left stick is used to aim the bat at a yellow marker that you place within the strike zone. Placing the marker in the right spot with the pitch can increase your odds of getting a successful hit. I do like the idea of this mechanic and you are able to use the face buttons like X and square for power hits in conjunction with the zone analog batting. Spending more and more time with it will, like anything else, become second nature.Now, you do not need to feel overwhelmed at all with the new control features offered in this year's The Show. Tutorials are everywhere in an effort to help better understand what is going on and how to succeed.
What's even better is if you find you don't like these new additions, by all means, go back! You can easily go to the game options and switch any of the pitching, fielding and hitting controls to your liking. Something developers of any game franchise should take note on: allow your veteran fans to go back to the roots if they don't feel adjusted to the new ideas thrown in the game.
The majority of my time with MLB every year is spent on the RTTS mode, so I was super excited to see this change. It's still the same RPG-style mode at heart, but with changes that fans wanted and San Diego Studios listened.The biggest new mode is Diamond Dynasty. If you were into collecting baseball cards as a youngster like I was, you will love this new mode.
Similar to EA Sports' Ultimate Team modes from FIFA or NHL for example, this mode allows you to start a team from the ground up, literally. You hand-pick your team's players from baseball card packs purchased with your hard-earned in-game money, choose your team's colors, creating the logo from over 1000 different layers, and then play against real-life MLB teams.
The Season, Franchise, and famed Road to The Show modes are of course all here for a return - with a few adjustments to improve the overall experience. Now your athlete won't be grinding for months for a spot in the lineup as he will be a prospect in Double-A, and your pitcher won't be in relief for too long as the game starts you off with scouts loving your potential.
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